Showing posts with label Outpost 9. Show all posts
Showing posts with label Outpost 9. Show all posts

Monday, December 12, 2016

What are my Priorities after Outpost 9?

Life after that major upgrade

By Specialist_AkA_Specs

The questions this weekend centered more on what to do after the outpost is upgraded. If you were like many others and just rushed out to upgrade it is understandable why you would have these questions now. I am one of those that started my upgrade as soon as I could, mostly because I do not want to stop after I start upgrading to wait two weeks for it to finish. I was hoping to have my dock upgraded to level 13 for the raid as well. Not that I need it, but because a refit I have an idea for needed it. Some did it because they wanted to get those really cool looking outpost map graphics. Whatever the reason there should be a path forward and a priority on what to build to help get your base back into the non-farm territory. Hopefully, you chose the faction that best works with your current turret layout.

Outpost 9 the massive increase in health


At 3 million health this is a huge upgrade to base health. If we put this into proper perspective, a level 7 stand is 280K health towards total base health. That means that just that single upgrade is equal to 10 level 7 stands (half your stand total for those keeping track). It is similar to all your five warehouses at level 14 with some to spare. It is a massive change in base health, and your bubble pad will be affected soon after it is done.

Warehouse level 15 is 2 million health, so one of these can help balance that Outpost and Two should get you back to even keel. But, those are about 6 days of build time, and we cannot use our base parts for these upgrades. The level eight stands are 12 days, almost 13 days with an officer.  So, what should you do?

First thing head over to BP professor and download his new base damage calculator, or BP Unknown to gather his.

Upgrade two warehouses to level 15 ASAP


I am personally going to upgrade two warehouses to level 15 as soon as possible. I have saved my build tokens from last week and will have one to level 15 right away. If you do not have your warehouses at level 14 now, then that should be your priority as those will get you to a bubble fast. Yes. This means that you will have to put them on the entrance to be hit. But, if you have a good guard you do not want to give the attackers a bunch of opportunities to prep you out. From here you can go one of two ways depending on when you did the OP 9 upgrade.

First way – Upgrade everything that can be upgraded with base parts
 

Everything from Level Eight OP and lower can be done with base parts. Take the time use that Centurion fleet I recommended two weeks ago to go out and fill up on parts daily to get things going. This path will help you get your base up to par fairly quickly leaving you time to deal with the Outpost Nine stuff at your leisure.

Second – Start with Warehouses and then go to Stands


Upgrade all your warehouses as you can do a couple each week. Then, start on the turret stands with your base parts until, you get to the highest level. At that point, you can get three stands done a month if you are caught up on the Forsaken Mission prizes and get the build tokens twice a week.

Cataclysm mortar –


If you were lucky enough to get this mortar you can fit it on a level 7 stand with solar panels and one solar reinforcement armor. If you do not have these specials, you will need to wait for your level eight stands. The benefit of this turret weapon is that it can reach outside your land tiles and target those ships that are setting up with remote targeting. That will force the attacker to reposition the fleet constantly and not be able to stay in one spot long. I would not do more than Four of these turrets though as you would not want to weaken yourself too much when the lead ships come in to trigger that remote targeting.

Summary –


Plan your priorities and then make sure that Warehouses are top of the list at the beginning. After the base is starting well, you might want to consider to upgrade your base defense guard. That is the reason it is wise to try to plan your play out ahead of time and anticipate which way the game developers will take the game. If you started your centurions when I suggested it should be ready for the fourth one by this weekend in time for the new weapon and special. Just in case the new hull is too expensive, and you need a defense hull for your new base. Remember that if they do inflate the costs of the Cannoneer, we will have it at 15 million in January. At least if they keep with the last year worth of raids. And your Centurion fleet should be able to do that easily for zero coins.

I will lay out a new build for them and the Punsiher as soon as I see the new items.


Have a great week and thank ou for reading.

Wednesday, December 7, 2016

With massive update comes big questions for non-coiners

What is the next Step?


By Specialist_Aka_Specs

We had a monster of an Update on Tuesday, December 6, 2016, and with it lots of questions for players. Upgrading the base is going to be quicker for most of the newer and mid-level players. How to best navigate this change is going to be the largest hurdle to those that are still struggling to finish Forsaken Mission fleets, get their raid fleets going and we are not even discussing when to build that defense fleet or base hitting the fleet. So how should a non-coiner consider the approach to this change?

Do not rush


I know the excitement will be there just to get to OP 9 and while the extras are extremely tempting, you should not rush out and just do it. Take the time and gather base parts so that you can get those turrets and warehouses up to max level. The developers gave us a huge benefit to allowing the use of base parts at every level of play up to the Outpost 9 items just released. So, take that! We can still equip later on when the Outpost is upgrading. Taking this path means you need a fleet to gather base parts.

Base Part fleet


Centurion fleet for a student to show them a different way


After you get a fleet to do the Forsaken mission to at least tier 4, your next fleet should be a base part gathering fleet. The beauty of this priority change is that the next raid series will require said base part gathering fleet. The December raid is about a week away; I made recommendations for non-coiners and mid-level players that might not be able to get the new stuff next week to take the Centurion. I am 90% confident that the Centurion will be offered in the raid for a low cost, like all other raids since they made the change have been. You might be able to get the fleet I recommended last week for about 3 million to 5 million raid points. We will know more of course next week, but keep it in mind that a Centurion fleet will get you base parts. With your forsaken missions bringing you Tier 4 twice a week that will get you six days of ship build tokens each month. With your base part gathering fleet you will be able to get your base up to level 8 Outpost, level 7 stands, level 14 warehouses in no time. Following this path will allow you to make that jump to Outpost 9?


Outpost 9 and beyond


I know what you are saying right now; you are saying “But specs that is going to take me so long that by the time I get to this point we will have Outpost 10”. That's a fair thought, and my explanation is as follows; If you follow the advice to upgrade everything to level 8 outposts and max items for warehouse and turrets.The four Warehouses at level 14 will get you close to 10 days off each upgrade and equip on your base.  With a centurion fleet, you can get 600K each time before repairing while at work, school, or just life in general. You will spend about an hour or so hitting the targets and then walk away for about 6 hours. Take a moment to organize your gameplay vs. life and make sure to take on just enough parts to start your upgrades (do not equip yet we can do that while the Outpost is upgrading) and gather enough for the next one. If you play a couple of hours a day, you could theoretically be doing a turret every day, and in a few weeks, you are done with the 20 turrets, four warehouses and outpost 8. I know the next issue is resources right?

How to get resources fast


There is a trick to getting resources quickly it requires that you have the snowfall campaign still available. You can take rhinos and a tank into the first target and get 26 million of each resource if your fleet can hold 109 million total at 500%. That means that to go from 0 to 260 million of each resource is ten hits on auto to start anything you need. The same rhino/tank fleet can be used to get the uranium you need for your upgrades. The another option is a bit more likely to get you hit, but you can go to bases that have their warehouses on the outside and get the resources that way. For Uranium. You can sometimes get your alliance (if they are helpful) to prep them down to one ship so that you can kill it and get the Uranium.

Yes. That means that you will have quite a few other things to do than log in and talk with friends. But we are playing a game right?

Summary


Do not rush this stage of the game. Make sure your Forsaken mission fleet is good for Tier 4 at the minimum, then start your base part collecting fleet. That fleet should be at minimum Centurions, and the raid should have it available next week if you do not have it yet. After that take the time to upgrade everything to level 8 outpost and then start your level 9 outpost so that you can equip turrets on level 7 stands while that is upgrading. If you follow those simple steps, you can get the most out of this change and be ready to rock that Faction choice correctly.