Weekly Cracked for New Players
I finally succeeded in getting to 150,000 points in the weekly, took me a couple of weeks to get the fleet worked out, and it does require more than previous Forsaken Mission content. This change is not a horrible thing; I am still not happy that new players do not have a means to do the weekly right out the gate like they could in the past. It would be that the advice I give was getting the battle barge A from the campaign, toss some thuds on it, best engine and get the reactive armor one minimum.That simple build would help them get Tier 1 within the first week, and they would be well on their way to getting conventional technology. Now that is not the case it is going to take a new player about 40 hours of total game time to get to a point to do the weekly to tier 1. None of the older players I know think this is a good development for the game, and we hope that Kixeye will rethink the Forsaken mission strategy they released and maybe brought back the old 27’s for the new players to hit for their Tier 1 prizes. Maybe level lock them so that higher than 40 cannot hit them? I think that would be a good compromise and keep the current integrity of the Missions at the point they are now.
Yes, eventually a player will be able to do the FM and start on that path. It will take some work, and they might be level 30 before they even get to starting it. Here is how I did it.
The Plan
I used two fleets, and it is not pretty, and it still resulted in about two hours of repair for 30K points. I will describe the research and technology needed first and where I got it.Advanced lab research
- Ablative armor 2 – Advance lab level 8 (requires Outpost level 5)
- Engine 2 – Advance lab level 8 (could maybe do engine 1, but the player will take a bit more damage as the player drives to the platforms.
Those two pieces are the most important, the reasoning is that the targets have frostbite turret, and it has explosive and splash. So, it is important to protect ships from that turret as the player on the platform waiting for the stands to die. The player sees the stands are level 7, and that means they have some health.
While the player is upgrading the outpost, warehouses, labs to get to that point. The player is going to want to make way through the campaigns. You will want Levi-A at minimum, second prize pack of the shell the shore for the D2-E armor; you can get by with the Shockwave N mortar if you wish, or you can go for the Shockwave L mortar in the first prize pack of death grip. The refit from Diplomat mortars to one of those mortars is about 2 hours a piece.
That fleet will be your primary fleet for the weekly. I had to use two because, well I have not refitted the armor yet. That will be done soon though and then I will do a video. This lack of armor is why I had to use the second fleet. The second fleet I used was a Battle Barge A with Thud IV, D2-e and Reactive armor 2.
Huggy link to the Levi build
Huggy link to battle barge A build
Huggy link to first Mauler build
Wrap up
While it is possible that a new player can get started on the weekly, they are looking at roughly 40 hours of play time to get the required technology from the campaigns and research labs/upgrading everything. It will not be a fast advancement on the player’s part, but it will become a reality if prioritized in the beginning. Once I get the fleet finalized with armor and after the raid, I will have a video placed. The huggy mauler build includes a refit that I plan because I will get the weekly twice this week.Also, because of this development, I have all the necessary requirements to build the Dreadnought. I need to upgrade warehouses though as it is expensive to build, but it is pretty quick, and that is a beautiful thing. I will share that build soon in a separate write up once I get to start doing the weekly with it.
The last thing I want to cover this week is the Raid coming up. I know many will tell new people the raid is not for them. I agree with this; you will bang your head against the wall at this level and get frustrated. That does not mean not to try the targets, though, go and hit a few of the lowest level target. Maybe your instant repair fleets and sit time can get you a prize. Worse case you do not have time for it, best case someone sees you trying and offers to prep you a target or two that you can kill for a couple of prizes. Do not beg for help; this will turn other players off to you personally. Do not expect someone to spend their raid carrying you to the top prizes. I am here to help you become self-sufficient, and it is a long road, but it is rewarding, and the knowledge you will gain will put you far ahead of those that beg for everything in your sector.
As always questions? ask below and I answer as soon as I can. Have a good Sunday everyone!
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