With the changes to the game and the fact that the old strongholds are making way for new garrison type ones. I wanted to see how it was starting new again; I just did a base at the beginning of the year, and I have yet to start on Kongregate, so this was a good chance to do this and record my progress. I will follow these four rules
1) No officers – which is good because I do not think I can have them through Kongregate.
2) No coins – We need to see how hard it is to progress through the weekly without the aid of coins.
3) No help during raids – A new person will not have the contacts I do to help them in the raid. More than likely, This also means that it might be a couple of raids before I can do anything. We shall see if the complainers about how hard the game are right.
4) My alliance and friends will not know who I am, and I will not ask for their help
I will, of course, use the Kongregate chat to talk to others while playing the game and relay anything they tell me.
I am starting this on June 6, 2016, and will play only 2 hours a day. This dedication of time will simulate the time that a new person might dedicate to the game and not allow me to expand beyond a point that a typical person might not reach.
I will follow the tutorial all the way through for the start. At the end of the two hours I will detail what I upgraded, started building ship wise, research, and if warranted will provide videos at the right time with my ship builds.
End of the first day I was able to get Naval Lab and Weapon Lab to four. I got the Advance lab to three, and Outpost is going to three.
What each Lab did research-wise –
Naval –
• Iron 1 – 3
• Up to Marauder for hulls
Weapon –
• Thud 1 thru 4
• Rapier 1 thru 3
Advanced Lab –
• Thruster 1
I claimed all the prizes from the Down the Barrel Campaign, and I claimed the first prize from Long shot campaign. I did start building Marauder for the tutorial, which I will log back in to create the second one in an hour and 11 minutes. So, that I can finish long shot tomorrow. I do not plan to do any weekly this week, as it is Sunday and I am not sure I can have something ready by Tuesday night. I will probably hit 14 once the ship finishes and my Outpost finishes the upgrade. I have earned 13 coins from doing the tutorial. I played for 2 hours 21 minutes today.
Any questions feel free to comment below.
I always tell lower levels to prioritize Battle Barge Ausf As, But others reccomend Marauders, My question to you is, Which is the best of the 3 Starter Hulls to advise a baby base to build, The Unique Marauder Variants, the Marauder, or the Battle Barge Ausf A?
ReplyDeleteHey Air Raid, Thank you for the great question.
ReplyDeleteMy thought is the BB=A is the better choice, due to the amount of weapons you can put on them, two special slots, and the naval specialist you can get to lower repairs is pretty nice.
What I do is I build my Marauders to get me going on the weekly as soon as I can. Thud Marauders were able to do T1 of the weekly before the change and they take about an hour to two max each. Now, I think we will need to do the foundry, whcih I think you and I were talking about in the forum earlier.
So, while I might be following the Tutorial. You could ignore the tutorial and leave the 30 coins (about) on the table for later and go right for the BB-A. This will give you a great ship that will take on average 8 hours to 9 hours to build.
The Tutorial will have you building Marauders to advance it and fight with them.
There was a tutorial? XD
DeleteAlso the Battle Barge A can be retrod without Uranium too! Completely forgot to bring that up! It can become a potent Ballistic Ship for low levels with the R5 (though that takes a LOT of time (lvl 10 of all labs if memory serves) for lower levels. but the biggest problem with the Battle Barge is the BUILD TIME. its absolutely hideous and would turn off most lower levels.
Hey Air Raid,
DeleteYes, there is a tutorial lol got me 27 coin for doing it.
Great point on the retrofit lab. It does help make that hull a nice little hull, I will b talking about it when I get to that point.
My thud 4 builds are over 8 hours, use the d30-N it is 9 hours. It is a crazy long time for that hull imho.